Murderous Mannequin

Level 15
Creature· constructUncommonMediumRemaster
AC
37
HP
350
Speed
30 ft.
Perception
+26
Fort
+29
Ref
+27
Will
+23
Resistances electricity 10
Weaknesses fire 10
Languages aklo, common, diabolic, draconic, elven, empyrean, fey, jotun
Senses darkvision
Skills athletics +30, acrobatics +26
Other Speeds climb 20 ft.
Recall Knowledge DC 36 (arcana)

Attacks

Melee Fist +30 (magical), Damage 3d10+17 bludgeoning plus grab
Ranged Accessory +30 (magical, thrown), Damage 3d10+17 bludgeoning

Abilities

Dance Partner

Trigger An adjacent creature whom the mannequin dealt damage to with a fist Strike since the beginning of the mannequin's last turn attempts to move away from the mannequin


Effect The mannequin dances after the triggering creature, either Climbing or Striding, following the creature and staying in reach throughout its movement until the creature stops moving or the mannequin has moved up to its full Speed, whichever happens first. The mannequin gains a +2 circumstance bonus to AC and Refle

Accessorized

The mannequin wears accessories (typically three) that it can Draw as a free action and use as thrown weapons. The type of damage varies by the accessory, such as slashing damage for a wide-brimmed hat, piercing for a stiletto-heeled shoe, or bludgeoning for a handbag.

Grab