PF2e Quick Reference

A mobile-friendly cheat sheet for Pathfinder 2nd Edition. All combat actions, skill actions, conditions, DC tables, exploration activities, and travel speeds — organized for quick lookups at the table.

Split into Combat and Exploration tabs, with expandable sections and instant search. Designed to be the fastest way to check a rule during play.

Open Quick Reference →

What's Included

Combat Tab

  • 19 basic combat actions (Strike, Step, Stride, Interact, etc.)
  • 18 skill actions (Demoralize, Trip, Feint, Grapple, etc.)
  • All 43 conditions with descriptions
  • DC tables by level and difficulty
  • Cover and flanking reference

Exploration Tab

  • 10 exploration activities (Avoid Notice, Investigate, Scout, etc.)
  • Travel speed calculations by movement type
  • Rest and recovery rules
  • Downtime activities reference

Features

Mobile-First Design

Accordion sections expand on tap. Designed for checking rules on your phone at the table.

Instant Search

Search across all sections to find any action, condition, or rule instantly.

Combat & Exploration Tabs

Clean separation between combat and exploration content so you see only what you need.

Action Cost Icons

Each action shows its action cost (1, 2, 3 actions, free, or reaction) at a glance.


How to Use

  1. Choose Combat or Exploration — Select the tab for the current game mode.
  2. Browse or search — Scroll through sections or type to filter instantly.
  3. Tap to expand — Each action and condition expands to show full details.

Frequently Asked Questions

What combat actions are listed?

19 basic actions (Strike, Step, Stride, Interact, Ready, Delay, etc.) and 18 skill actions (Demoralize, Trip, Feint, Grapple, Tumble Through, etc.) with action costs and descriptions.

How many conditions are included?

All 43 official PF2e conditions from Blinded and Clumsy to Stunned and Wounded, each with a concise description.

Is it mobile-friendly?

Yes. The quick reference is designed mobile-first with accordion sections that expand on tap, optimized for checking rules at the table on your phone or tablet.

Does it cover exploration and downtime?

Yes. The Exploration tab includes 10 exploration activities, travel speed calculations, rest and recovery rules, and downtime references.

How does flanking work in PF2e?

When you and an ally are on opposite sides of an enemy, that enemy is flat-footed to both of you (-2 circumstance penalty to AC). Both must threaten the enemy with melee attacks.

What happens when you drop to 0 HP?

You gain dying 1 (dying 2 on a critical hit). Each turn, make a DC 10 flat check — success reduces dying by 1, failure increases it. Dying 4 means death. Allies can stabilize you with Medicine or healing.

What actions can I take on my turn?

You get 3 actions per turn. Common options: Strike (attack), Stride (move), Step (5-ft move without triggering reactions), Raise Shield, Cast a Spell, Interact (draw/use items), and skill actions like Demoralize, Trip, or Grapple.

How does cover work in PF2e?

Standard cover gives +2 circumstance bonus to AC, Reflex saves, and Stealth. Greater cover gives +4. You can Take Cover as an action to upgrade standard to greater cover.

What exploration activities can I do between combats?

Each character picks an activity: Avoid Notice (Stealth), Defend (raise shield), Detect Magic, Investigate, Scout, Search, and more. Your choice affects initiative — Avoid Notice lets you roll Stealth for initiative.


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